ICX Growth Insights

Design Thinking: What is its importance in the customer experience?

Written by Sofía Oviedo | Jun 02, 2025

We face challenges that test our creativity and ingenuity every day, both at a personal level and within our organizations. New customer expectations, changing technologies, operational constraints, and competitive pressures force us to generate ideas constantly to address very diverse problems: from improving a service process or launching a new product, to redesigning a digital channel or rethinking a loyalty program. However, not every idea we generate really solves the underlying problem, and not every solution that “looks good on paper” proves to be effective, desirable for customers, or viable for the business once it is implemented at scale. Acting only on intuition or isolated opinions often leads to partial fixes, rework, and initiatives that consume budget and time without delivering a tangible impact on the experience.

For this reason, it is not enough to simply “be creative” or organize occasional brainstorming sessions. We need to rely on a structured way of thinking and working that allows us to pause, step back from day-to-day urgency, and rigorously explore what is truly affecting people and their experiences with our brand. This involves understanding who the users and customers are, what objectives they are trying to achieve, what pains and frustrations they face along the journey, what context they operate in, and how our internal processes, systems, and policies help or hinder them. Only from that deep, evidence-based understanding can we prioritize the right problems and design solutions that address causes rather than just symptoms.

That is precisely where Design Thinking comes in. It provides a practical, human‑centered methodology to generate innovative ideas and turn them into solutions that create real value for customers and for the business. Through its stages of empathy, problem definition, ideation, prototyping, and testing, Design Thinking helps multidisciplinary teams combine analytical rigor with creativity: they listen and observe before deciding, they frame the problem from the user’s point of view, they explore multiple alternatives instead of jumping to the first answer, and they experiment with low‑risk prototypes to learn quickly what works and what does not. In this way, we move from isolated, improvised ideas to a repeatable innovation process that systematically improves the customer experience and aligns it with the strategic objectives of the organization.



 Most companies lack real visibility into their customer journey. 

 

Index

What is Design Thinking, and how does it work?

As Gartner defines it, design thinking is "a multidisciplinary process that creates solutions to complex and intractable problems in a technically feasible, commercially sustainable, and emotionally meaningful way. Design Thinking teams balance intuitive originality (the hallmark of great designers) with analytical mastery (the hallmark of business leaders and engineers) to create business-centric outcomes that generate transformational, innovative, and strategic change". It is an ideology and process focused on solving complex problems by focusing on the user; this applies to any industry, from developing new products or services to improving business processes.

The way to get hands-on with Design Thinking is through 5 phases that I am going to explain how they work and what each one of them is about:

1. Empathize: The first step is to understand the problem we are trying to solve rather than anticipate providing solutions. It is to understand the needs, shortcomings, and objectives that the users, the customers, want to achieve. Focusing on addressing the main problem and not getting sidetracked by issues arising from a bigger one.

>>What is Customer Experience and what is it for?<<

You should note that for this stage, it is important:

  • Put ourselves in the user's shoes, and be genuinely empathetic, as it is crucial to understand other people's problems to grasp ideas well.
  • Be respectful and open to listening, and analyze the environment and the situations the user is going through.
  • Regarding the previous point, ask specific questions, leaving aside judging but inquiring about the problem in depth.

2. Define the problem: After the empathy stage, all the findings are grouped to know the obstacles present, how they carry out the processes, and the frustrations and pains of the users, to decide which problem to focus on. We do not let ourselves be distracted by the noise caused by the environment with other superficial problems but by those severe nuisances to our customers. In addition, we will define the problem to include the point of view (POV) where we can determine it based on the users' needs and that the problem is framed as viable, reflecting the findings of the empathy stage. It should be a guide that shows where to target resources and efforts.

Some considerations to contemplate:

  • Provide criteria to evaluate the ideas and openness to a critical discussion.
  • The Design Thinking team must agree with the defined problem and not hesitate once it is established.

3. Ideate: We are already in the design process, where many ideas will emerge. Once we understand our clients well and determine the problem to address, it is time to start working on possible solutions, letting creativity flow. In teamwork sessions, we brainstorm ideas, think outside the box, storyboards, and debate logical ideas, which allows us to let our creativity contribute and generate diverse ideas freely.

For these sessions, we should take into consideration the following points: 

  • Refrain from limiting ourselves in contributing ideas because we think they are wrong, simple, or nonlogical. We must promote a safe environment in the team, which is free to judge us.
  • Allow us to discover new and challenging ideas to have more options for innovation.
  • Provide multidisciplinary teams with different approaches based on experiences, knowledge, and ways of carrying out the tasks.

4. Prototyping: Throughout this stage, it is necessary to experiment with which of the proposed ideas will become tangible; this is why we must create a prototype, which is a rudimentary version of the product or service incorporating the possible solutions of the previously seen stages. It is something that the client or user can manipulate, use and test to see how it is before the official version is released.

It is necessary to develop this stage because:

  • Each solution is tested, and we know the limitations and flaws in advance. It gives us feedback to consider in the next version.
  • It gives us a notion of the resources and costs involved throughout the development. It is essential to mention that the prototype is made with lower-cost resources and thus discussed before its outcome.

Develop different prototypes with different ideas. To establish an analysis of why an idea is discarded, why others are not considered, and what can and does not work.

5. Testing: In this fifth stage, we have user testing once the prototypes have been created. It is important that everyone is involved and has a say in the solutions provided. Show innovative solutions to larger teams so everyone can get to know and use the product or service. Be critical in the evaluation; this is a stage with the opportunity to refine the solutions and again to understand what the user or customer thinks.

To put this stage to the test is usually done: 

  • Have users try the product without having to provide a lot of extensive and detailed explanations of how to use it so that their opinions are unbiased and limited by a series of instructions.

  • Ask users not only for their feedback but also to compare other versions.

While the development of these stages can be seen as a linear process that follows a sequential order from step one to step five, Design Thinking is flexible. It can go backward, rotate around, and within itself. Depending on what happens in each phase or stage, we must stop, think and redefine it. It is incorrect to believe that it is linear.


Does your experience truly align with what your customers expect?

 

 

Features

 The following are the main characteristics that make Design Thinking stand out from other methodologies and explain why it creates practical value when organizations seek to innovate with greater focus, reduce uncertainty, and design better customer experiences. More than a creative exercise, these attributes show why Design Thinking is such a powerful approach for addressing complex problems in a structured, human-centered, and results-oriented way: 

  • Encourages teamwork: It allows a broader contribution.

  • Put creativity into practice: Using lateral thinking to generate new and innovative ideas.

  • Different tests are performed: We must achieve the expected results.

Customer experience benefits

Designing better customer experiences requires understanding who they are and what motivates them; this includes knowing their needs, wants, expectations, and behaviors. Once we understand this, we can design products and services that meet their needs. Together with the Design Thinking exercise, we can address those issues that our customers and users transmit to us. For this reason, below are some of the benefits that good execution of Design Thinking can bring to a good customer experience:

  1. By understanding our customers, listening to them, and wanting to help them solve their problems, there is retention and loyalty of them towards our products or services.

  2. We provide efficient and high-quality solutions promptly so they can quickly solve their problems.

  3. Innovation is focused on the user, designing products or services that alleviate their pains.

  4. Cost savings and risk reduction, creating viable and achievable products and services of good quality.


>>The importance of customer experience in competitive differentiation<<


Design Thinking should be part of the DNA of organizations. It should not be conceived as an isolated project or a tool used only by innovation or UX teams, but as a habitual way of thinking and working that permeates strategy, operations, technology, and culture. When Design Thinking is embedded in the culture, conversations about new products, process changes, or investments in digital capabilities start from the same principle: understand the people involved, define the real problem to be solved, explore alternatives collaboratively, and test quickly before scaling.

In this sense, making Design Thinking a cultural pillar means developing teams that are curious, data‑informed, and empathetic; encouraging experimentation with clear hypotheses and low‑risk prototypes; and rewarding learning — even from failed attempts — as long as it brings us closer to better solutions for customers and for the business. It also implies providing methods, training, and governance so that squads, business units, and corporate functions can systematically apply this approach to complex problems, instead of relying solely on intuition or past practices.

When organizations achieve this level of maturity, innovation ceases to be a sporadic effort dependent on a few champions and becomes a repeatable, scalable exercise that naturally activates whenever a new challenge or opportunity arises in the customer journey. The impact is reflected not only in more relevant experiences and higher satisfaction, but also in better prioritization of investments, reduced rework, and greater alignment between what is designed in meeting rooms and what actually happens at each touchpoint.

If you have any doubts or questions about how to adopt Design Thinking in your organization, from introductory training to advanced application in  Customer Experience, I invite you to visit our website and contact our Strategy team. We will be glad to explore your current context, identify concrete use cases, and help you define a roadmap so that Design Thinking becomes a real driver of value creation in your company.



Does your experience truly align with what your customers expect?